import java.awt.List;
import java.util.ArrayList;

/**
 * The entire map/game board
 * 
 * @author Valerie
 *
 */


public class Map {
	private Hex[] areas;
	private int numplayers;
	private Gamestate state;
	
	/**
	 * Constructor. Sets up the map and also adds the home systems to the board.
	 * 
	 * @param state
	 */
	public Map(Gamestate state){
		this.numplayers=state.getNum();
		this.state = state;
		this.numplayers = state.getNum();
		areas = new Hex[61];
		
	}

	/**
	 * Sets all of the adjacencies on the map.
	 * 
	 * 
	 */
	private void setAdjacency(){
		
	}
	
	private void adjacent(Hex systemOne, Hex systemTwo){
		systemOne.setAdjacency(systemTwo);
		systemTwo.setAdjacency(systemOne);
	}
	
	
}
